The “Add object” form is where you can add unlimited objects to your slide. Fields with sing * are required. Field ID mapping and description about each field goes following
#g001Back:Going back to the previous page.
#g002Type:Choose the type of element you need to have an object. Select one from the dropdown.
#g003Name *:This option expects a string like what ID takes. Lowercase, numbers, and underscore, starting with a letter.
#g004Size *:A nested form will pop up when you click on this field. This form takes two values as with and height of the object in pixels.
#g006Content (use ‘ instead of “) *:Content can be from any type of element that can be presented via a web browser. Videos, audios, flash files, images, texts, pure HTML, or other types. Enter it here and that’s all.
#g007Style:The HTML you write for the “Content” field can be styled by CSS right from here.
#g008Positions *:Keyframes for creating a movement for the object. You can add unlimited keyframes to an object. The response will be the movement of the object regarding the timing and easing that you choose.
#g009Rotations *:Rotation keyframes control the rotation of objects. The values you enter here can be integer or decimal. This value will get divided by Math.PI.
#g010CSS Animation:There are several preset CSS animations available for applying to the object. The form that pops up when you click on this field, helps you create a typical CSS animation value for this object.
#g011Note:This optional field holds comments about this object. So, you can remember it every time you see this object at the admin panel.
#g012Class:One or more CSS classes can be added to the object using this field.
#g013Auto-rotation:If you prefer the object to rotate around itself, then check this option.
#g014Status:This object will show up on the output only when this field is in check.
#g015X Auto-rotation *:If you have the “Auto-rotation” checked, then you need to specify the speed value for the auto-rotation. Integer and decimal numbers are allowed.
#g016Y Auto-rotation *:Speed of rotation around path Y when the “Auto-rotation” option is in check.
#g017Z Auto-rotation *:Auto-rotation speed around Z direction, when the “Auto-rotation” option is in check. An integer or a decimal number is expected.
#g018Save button:Creates the object by saving the form data to the database.